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UA

UX and Interaction Design

Holds books on usability, interaction design, web and product interfaces, design research and game design.

49 books on UX and Interaction Design, recommended by 40 people including Nir Eyal and Johnnie Gomez.

49 books · 41 experts

Start here

  1. HookedNir Eyal, 2014
  2. 100 Things Every Designer Needs to Know About PeopleSusan Weinschenk, 1920
  3. Don't Make Me ThinkSteve Krug, 2000
  4. SprintJake Knapp, John Zeratsky, Braden Kowitz, 2001
  5. Universal Principles of DesignWilliam Lidwell, Kritina Holden, Jill Butler, 2010

The best books on UX and Interaction Design 49

Nir Eyal · 2014
The habit loop that makes a free product worth monetising.
Susan Weinschenk · 1920
Organized as short research-backed chapters on how people see, remember, decide, and feel, this is the most accessible bridge between cognitive science and design practice. The sections on peripheral vision, progressive disclosure, and intrinsic motivation are particularly applicable to interface work.
Steve Krug · 2000
Krug's web usability primer has stayed relevant for over two decades because its core argument — that good interfaces require no instruction — is timeless. The chapters on navigation conventions and usability testing with five users are still the most practical introduction to the discipline.
“In his essay for engineers learning design, he names this the simplest place to start on usability.”Garry Tan
Jake Knapp, John Zeratsky, Braden Kowitz · 2001
The Google Ventures five-day workshop format distilled into a repeatable method for answering critical design questions through rapid prototyping and targeted user testing. Less a design book than a process book — most valuable for teams that struggle to move from ideas to validated decisions quickly.
William Lidwell, Kritina Holden, Jill Butler · 2010
A visual encyclopedia of 125 design principles from multiple disciplines — architecture, industrial design, psychology, communication. Not a cover-to-cover read but an essential reference for finding the principle name for something you already know intuitively, which matters when presenting to non-designers.
Recommended byRan Segall
Adam Wathan, Steve Schoger · 2018
Where most design books stay in the abstract, this one opens with specific visual decisions: spacing scales, type hierarchies, color palette construction, shadow systems. Written by developers who taught themselves visual design, it's unusually practical and works equally well for product designers who want stronger visual intuition.
Alan Cooper
The most rigorous treatment of goal-directed design, personas, and the gap between implementation models and mental models. Cooper's argument that software should behave like 'a brilliant friend' rather than a bureaucratic system shapes how interaction designers justify their decisions.
Tom Greever
The practical guide to the part of design no portfolio covers: persuading engineers, product managers, and executives that a decision is right. Greever's framework for framing critique, handling objections, and connecting design to business goals is essential for anyone moving from individual contributor to design leader.
Jon Yablonski
A compact reference that maps psychology research — Fitts's Law, Hick's Law, the Peak-End Rule, Miller's Law — directly to interface decisions. Useful as a vocabulary for justifying design choices in reviews and as a checklist when diagnosing why an interaction feels slow or overwhelming.
Donald Norman
The book that introduced affordances, signifiers, and feedback loops to a generation of designers. Norman's analysis of why doors, phones, and stoves confuse people is the clearest argument that bad design is a systems failure, not user error. Everything else on this list builds on this vocabulary.
“He highly recommends it for new designers as the foundational text on how design shapes behavior.”Garry Tan
Jesse James Garrett
Garrett's five-plane model (strategy, scope, structure, skeleton, surface) gave the field a shared framework for decomposing design problems. Thin and diagrammatic, it's most valuable as a map of where to locate a disagreement — are we arguing about strategy or skeleton?
Don Norman · 2003
Recommended byNir Eyal
Katie Salen Tekinbaş, Eric Zimmerman · 2003
Recommended byBret Victor
Matthew Linderman, Jason Fried · 2004
Recommended byJohn Maeda
Dan Cederholm · 2005
“When I first started MetaLab, Dan Cederholm was my hero. Bulletproof Web Design was the first book I read when I was learning the ropes.”Andrew Wilkinson
Recommended byAndrew Wilkinson
Indi Young · 2008
Recommended byDavid Kadavy
Marc Stickdorn, Jakob Schneider · 2011
Recommended byAndy Budd
Jeff Gothelf, Josh Seiden · 2012
Nathan Shedroff, Christopher Noessel · 2012
Recommended byAndy Budd
Nicole Fenton, Kate Kiefer Lee · 2014
Recommended byJan Losert
Sara Wachter-Boettcher, Eric Meyer · 2016
Recommended byJohnnie Gomez
Scott Riley · 2018
Recommended byRyan Hoover
Mike Monteiro · 2019
Recommended byDaniel Burka
Cliff Kuang, Robert Fabricant · 2019
Dave Gray et al.
Recommended byAndy Budd
Kai Brach
Recommended byJohn Maeda
Matthias Schrader
Recommended byDavid Hellmann
Dan Cederholm
Recommended byJohnnie Gomez
Gabriel Kirmaier
Recommended byRan Segall

Experts 41

The people who wrote this page's books, and the people who recommend them.

Authors 4

DK
David Kadavywrote 1 book here
JK
Jake Knappwrote 1 book here
JF
Jason Friedwrote 1 book here
NE
Nir Eyalwrote 1 book here

Recommenders 40

NE
Nir Eyalrecommends 10 books here
AB
Andy Buddrecommends 7 books here
JG
Johnnie Gomezrecommends 7 books here
Patrick Collisonrecommends 6 books here
AC
Andrew Chenrecommends 3 books here
Bret Victorrecommends 3 books here
RS
Ran Segallrecommends 3 books here
RH
Ryan Hooverrecommends 3 books here
AA
Austen Allredrecommends 2 books here
BA
Brian Armstrongrecommends 2 books here
DH
David Hellmannrecommends 2 books here
DK
David Kadavyrecommends 2 books here
Show all 40
See all 41 in the Experts tab →

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