Updates

  1. Person pages list letters, writing, profiles and links as sortable tables with filters, and show each person's companies as links; Fund letters show each letter's description in its own column.
  2. Experts show a checked job title and a short description of each person; 30 more people have photographs.
  3. Every company, fund, university and publication the experts work for has a page listing the people there.
  4. Fund letters show each letter's thesis and filter by it; 225 person pages list the essays, columns and newsletter issues the person wrote.
  5. Person pages list every essay and newsletter issue a person wrote, and their own books as a table in List view.
  6. Recommends shows the five largest kinds of book and the rest under More; browse pictures load sooner.
  7. Podcasts and talks link the original episode, filter by Audio and video or Press, and list each publisher once.
  8. Pages are wider, Recommends has List and Grid, and a filter clicked again turns off.
  9. Book cards sit in a ruled grid with Open Library and Goodreads links and each book's one-line note.
  10. Funds is now Investors; each investor's styles are buttons that filter the table.
  11. Podcasts and talks on a person's page filter by year and publisher and show as a list or a grid of pictures.
  12. Quotes show only people's own words: 472 summaries written by list sites are gone.
  13. Country pages open from Browse again, and every link on the shelf lands on a page.
  14. Subject and person pages show their sections as tabs, and each book appears once on a person's page.
  15. Book cards show the quote, who said it and the source; grids show five cards to a row.
  16. On a phone, a menu holds the sections, search, Updates, Feedback and dark mode.
  17. Feedback takes a screenshot of the page with no browser prompt, opens a screenshot full size when you click it, and clears itself once sent.
  18. Book cards are centred, search names the topic each book sits in, and any text cut short shows whole on hover.
  19. Search groups its results by kind: people, companies, geographies, subjects, topics, books, funds, fund letters and papers.
  20. The Books table lists who recommended each book by name, and the browser tab names the section you are in.
  21. Feedback can take a screenshot of the page, or one you paste or choose, and opens in the corner beside Updates.
  22. Each rail button reopens its section where you left it, and Browse, Table and People show on every book and subject page.
  23. Filters grey out choices that hold nothing instead of hiding them, and Books › People filters by authors or recommenders.
  24. Feedback takes a subject line and up to three screenshots.
  25. Biographies are grouped by the person they are about: 41 new pages, from Abraham Lincoln to Lee Kuan Yew.
  26. Sport splits into 23 sports, and Religion into one topic per faith.
  27. Book lists show as cards: the cover, one recommendation quote and every recommender by name.
  28. Seventeen subjects that had two or three pages under different names now have one page each.
  29. Every page lists its Experts as authors and recommenders, with a link to them on the Experts tab.
  30. Economics, Financial history, Financial panics and Accounting are subjects of their own, with one page per financial crisis.
  31. Book, person and subject pages open inside the app, so the tabs stay in view.
  32. 996 more book covers, and photographs or logos for 227 more people and companies.
  33. Books › Browse shows every subject as cards, and the rail holds Fund letters, Papers, Experts, Books and Funds.
  34. Every topic over 150 books splits into narrower topics, each with a page of its own.

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Don't Make Me Think

Don't Make Me Think

Steve Krug
2000
T3 201 pages · about 3h 21m to read Open Librarygoodreads

Krug's web usability primer has stayed relevant for over two decades because its core argument — that good interfaces require no instruction — is timeless. The chapters on navigation conventions and usability testing with five users are still the most practical introduction to the discipline.

Summary

Krug wrote a short book on web usability whose central rule is that a page should be self-evident, so that a user never has to work out what something is or where to click. He argues that users do not read pages, they scan them; that they do not make optimal choices, they satisfice by clicking the first plausible option; and that they do not figure out how things work, they muddle through with a partial and often wrong model.

The practical guidance follows. Pages should have clear visual hierarchy, conventions should be followed rather than reinvented, clickable things should look clickable, pages should be broken into defined areas, and noise should be eliminated. Krug argues for cutting half the words on every page and then half again. Navigation should answer where am I, and every page needs a name matching what the user clicked to get there.

The usability testing chapters are the most valuable part. Krug argues that testing three users early and repeatedly finds more problems than testing many users once, that the tests can be run informally and cheaply, and that the point is to observe where people get stuck rather than to validate a design. He gives a script and a procedure that a team can run in a morning.

The book was written for web pages and later editions add mobile, but the examples are dated and some conventions have changed. It contains no research of its own, and the claims come from Krug's consulting practice. It remains the shortest useful introduction to the subject, and its argument about testing cheaply and often has been more influential than its specific design rules.

Key takeaways 8

  1. A page should be self-evident, so that a user does not have to spend any effort working out what things are or where to click.
  2. Users scan pages rather than reading them, and design should assume that most text will never be read.
  3. Users satisfice by choosing the first plausible option rather than evaluating alternatives, which means the first plausible option must be the right one.
  4. Following established conventions costs nothing and saves the user the effort of learning a new pattern, so novelty in navigation is a cost rather than a feature.
  5. Removing half the words on a page and then half again improves comprehension without losing content.
  6. Testing three users early and repeatedly finds more problems than testing a large number once at the end.
  7. Usability tests should observe where people get stuck rather than ask them what they think, because stated preferences do not predict behaviour.
  8. Arguments about design preferences inside a team are unresolvable without testing, since everyone is reasoning from their own use rather than from users.

Who should read it

Founders and product teams shipping anything with an interface who want the shortest usable guide plus a cheap testing procedure.

Who recommended it 9 · 1 direct

Andy Buddreported
Garry Tanreported
Jeff Atwoodreported
Nick Ganjureported
Nir Eyalreported

Similar books 6

Chosen by shared topics, the entries that hold them, and the people who recommended both.

Donald Norman

The book that introduced affordances, signifiers, and feedback loops to a generation of designers. Norman's analysis of why doors, phones, and stoves confuse people is the clearest argument that bad design is a systems failure, not user error. Everything else on this list builds on this vocabulary.

Jake Knapp, John Zeratsky, Braden Kowitz · 2001

The Google Ventures five-day workshop format distilled into a repeatable method for answering critical design questions through rapid prototyping and targeted user testing. Less a design book than a process book — most valuable for teams that struggle to move from ideas to validated decisions quickly.

Nir Eyal · 2014

A four-step model for habit-forming products: trigger, action, reward, investment.

Adam Wathan, Steve Schoger · 2018

Where most design books stay in the abstract, this one opens with specific visual decisions: spacing scales, type hierarchies, color palette construction, shadow systems. Written by developers who taught themselves visual design, it's unusually practical and works equally well for product designers who want stronger visual intuition.

Susan Weinschenk · 1920

Organized as short research-backed chapters on how people see, remember, decide, and feel, this is the most accessible bridge between cognitive science and design practice. The sections on peripheral vision, progressive disclosure, and intrinsic motivation are particularly applicable to interface work.

Alan Cooper

Goal-directed design and personas: fitting software to how users think it works.

Where it sits in the reference 2

Business themes
Business themes

Topics

Art and DesignUX and Interaction Design